Category:Moves

Moves are actions preformed by bocky there are a few different kinds of moves you can only have 2 melee / magic moves, 1 status and 2 basic

Basic - Moves that cannot be changed and are always with you examples: Swing, dash, double jump

melee - Moves that count as melee damage and normally use bockys sword examples: Spin, heavy punch

magic - moves that count as magic damage and normally have projectiles examples: fire blast, fireball

status - moves that effect bocky in some way examples: heal, overpower